> Forest of True Sight > Questions & Answers Reload this Page Why does resigning in rollerbeetle races give dishonorable
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Old Feb 01, 2009, 05:55 PM // 17:55   #21
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Originally Posted by What Now View Post
Yay, so when we have friends teaming up against us or are a mile behind quitting shouldn't be allowed. I agree.

I mean how fair is it on ANYONE if you leave early, it could massively influence the game because might skyrocket from a mile behind to beyond first place is 20 seconds see? So don't give up keep trying ^___^
How dense are you? Look say three people get a horrible start and resign. Then one guy get a super rollerbeetle at the first power box and the other two competitors throw their hands up and resign. That means the race is over in like 20 seconds with an auto win for the last guy playing. If you can't see the potential problems here I can't help you.
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Old Feb 01, 2009, 06:26 PM // 18:26   #22
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Rollerbettle should not have dishonor. There is no dishonor in leaving a one man team. You aren't hindering your teammates.

Furthermore, the most annoying part of this is when people slow load and get kicked out of rollerbettle before the race even starts. They then automatically get dishonor just because they have a slow connection. I used to -image and I'd still not load fast enough sometimes just because of the way my school's network worked.

I've complained about this pretty much every time rollerbettle comes around. A.net is not going to address it though. Dishonor to prevent syncers sorta makes sense. But dishonor for slowloading is completely ridiculous.
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Old Feb 01, 2009, 06:29 PM // 18:29   #23
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How dense are you? Look say three people get a horrible start and resign. Then one guy get a super rollerbeetle at the first power box and the other two competitors throw their hands up and resign. That means the race is over in like 20 seconds with an auto win for the last guy playing. If you can't see the potential problems here I can't help you.
Everyone knows they have a chance at winning right off the back, resigning is their choice all together and by doing so they void any right to victory. Sure they might of won and it didn't have to be this way.

At work. Child suddenly is rushed to the ER. You pick up your keys to leave.
Boss calls you. If you leave now you get fired, you MIGHT suddenly in a petty business close a 10 million case that is up for grabs for many high end companies as well.

Hitler more? Basically people have the freedom to do what they want and there's no sense forcing them when they know the chances against them and have better things to do and time they prefer not to waste.

Tons of people have won matches within the closing seconds despite losing the entire match just because they stuck in there long enough to overcome and they deserve to win for that. Those who rather not try deserve to lose. Simple as that.

If you can't see the potential backlash from people who don't play to WIN WIN WIN and wanna get out of a stressful and otherwise pointless match without being punished while leechers get off then I can't help you either. Good day.
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Old Feb 01, 2009, 06:33 PM // 18:33   #24
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Originally Posted by HawkofStorms View Post
Rollerbettle should not have dishonor. There is no dishonor in leaving a one man team. You aren't hindering your teammates.

Furthermore, the most annoying part of this is when people slow load and get kicked out of rollerbettle before the race even starts. They then automatically get dishonor just because they have a slow connection. I used to -image and I'd still not load fast enough sometimes just because of the way my school's network worked.

I've complained about this pretty much every time rollerbettle comes around. A.net is not going to address it though. Dishonor to prevent syncers sorta makes sense. But dishonor for slowloading is completely ridiculous.
I hate people like you, I'm sorry but I do. I've monked several 6-7 minute RA matches to have some douche load in as the timer for the next match started, earning no right to the wins or anything yet continued to stay regardless.

If you know you're not up to or capable of actually competing please do everyone a favor and gtfo it's not fair on anyone to waste time.

Why are you trying to play when you wont get in for the match anyway? You deserve the dishonor, you are taking away a slot from someone capable of playing.
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Old Feb 01, 2009, 07:11 PM // 19:11   #25
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Removing dishonor from RBR would allow people to quickly ditch the run and go again if they think a record attempt is lost, or they don't think they'll finish. I would say then that it'd be bad to remove it, but ANet just recently (mostly) addressed the multiple-highscores-by-one-person issue to prevent the list from being owned by a much smaller group of 40-60 players.

I would like to see dishonor removed from RBR after resigning, because there's no reason any more to leave it in. It would also make sense, because team resignations don't give dishonor everywhere else, and there's no issue with sync enters if ANet's policy really is that sync entering isn't cheating.
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Old Feb 01, 2009, 07:57 PM // 19:57   #26
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Since i originally named it 'Why the fack does it give dishonorable' it was more of a rant over the fact that it gave dishonorable, i'm completely aware of why it gives dishonorable, but it really shouldn't give dishonorable.. Did i mention it's lame that it gives dishonorable and this should be removed?

PS: Remove dishonorable from Rollerbeetle Racing.
PPS: Remove dishonorable from Rollerbeetle Racing.
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Old Feb 01, 2009, 09:48 PM // 21:48   #27
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Seeing how someone moved this thread to Q&A, it'd probably be better to make a new thread in Sardelac or something, if you really want more discussion on this.
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Old Feb 01, 2009, 10:29 PM // 22:29   #28
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This should NOT be in Q&A. The last thread about this in Riverside was locked by Fenix.
For god sakes Mods. Clearly people are interested in discussing this. This is a legitamate discussion about an important game mechanic. Stop moving the thread.

Also @What Now, most people who have slow connections (like I used to) will load into a map in 5-10 seconds. However, every once in a while, by a random dc/lag spike, it will take 3-4 minutes. Slow loading is not a consistent problem. There is no reason for me to stop playing a game I like just because one game out of 50, I might slow load.
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Old Feb 03, 2009, 05:37 AM // 05:37   #29
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This should NOT be in Q&A. The last thread about this in Riverside was locked by Fenix.
For god sakes Mods. Clearly people are interested in discussing this. This is a legitamate discussion about an important game mechanic. Stop moving the thread.

Also @What Now, most people who have slow connections (like I used to) will load into a map in 5-10 seconds. However, every once in a while, by a random dc/lag spike, it will take 3-4 minutes. Slow loading is not a consistent problem. There is no reason for me to stop playing a game I like just because one game out of 50, I might slow load.
I was talking about a sin who continued to stay on the team game after game after game in a row loading just in time for us to finish knowing he was unable to assist in the victories yet continuing to stay in and not leave before the timer.

We all have trouble one match or another. But going in knowing you are basically leeching because you wont be there in time or will lag back and forth for 10 minutes does need to be punished.

This is a dead game the mods here lock and monitor everything borderline worth a dime and if worse comes to worse they spin it off to their point of view in hopes of closing it. Dead forums suit a dead game :P I've seen several genuine topics locked because of one post later on the mod seemed to base their entire lock on.

Using powers just because you have them is cool, just as cool as going into matches just because you know you'll load slightly before the end for free potential Gamer points while you sip your tea.
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Old Feb 03, 2009, 06:43 AM // 06:43   #30
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''Moves thread''

Well, when I was racing this weekend, it did seem pointless to have to stay in the match when you have no chance of getting any gamer points.
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Old Feb 03, 2009, 09:54 AM // 09:54   #31
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Originally Posted by Neo Nugget View Post
''Moves thread''

Well, when I was racing this weekend, it did seem pointless to have to stay in the match when you have no chance of getting any gamer points.
How can you say that? I've won at least 3 games where I was a good last just after the start, and without an SRB. Even if it wasn't very tough to make top100, it wasn't too hard to be in the 3 winners of most games (except when you got hit/kd'd 5 times and others get SRBs while you don't, but it's the nature of the game!).

OT: Dishonor for slow-loading is ridiculous, Anet fix this for the Dragon Festival!!
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Old Feb 03, 2009, 03:15 PM // 15:15   #32
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Dishonorable for slow load or kicked out should be removed if possible.

Any other reason is for individual play style and dishonorable should remain. Seems to me there are MOSTLY two styles of players, ones who "RACE" and ones who "BATTLE"

Those who RACE want dishonorable to go away so they can exit failed runs to try for the mini, The mini is the MAIN reason they play, nothing wrong with this but, typically when Knock Down (KD) is used on them they start to cry in game and name call. They want KD removed and everyone else to play the game by their standards so they can get the mini. These players need ANET to make them a different rollerbeetle game that is "RACE" only. Maybe add some different skills in place of the knockdown/defensive skills, but I would recommend that those skills do not slow or impede them in any way or the QQ in game will continue.

Those who BATTLE enjoy the stragety of using Knock Downs and the other skills that enable them to place higher in the battle, thus getting more rewards. They stay in the Battle to the end and will use combinations of skills to pass a leader or leave a pack behind. If this results in a high score great, if not they still get 7 tokens/gamer points and 100 faction great again or other rewards for lower placing at a minimum. Participated in some awesome battles this weekend, multiple lead changes and outstanding combinations of skills that smoked people at the last second. Well timed uses harden shell or lunge. Very enjoyable.

Being a single PVP game this is one of the games where you do not have to rely others to play and enjoy PVP. It should remain in its current state. Remember that under the title ROLLERBEETLE RACING it states PVP BATTLE you also click a button that states "Enter Battle" Rename it to ROLLERBEETLE BATTLE.

A different type of Rollerbeetle Racing should be made for the Racers. This one can have a title of ROLLERBEETLE RACING with a PVP Racing subtitle, a Button that has Enter Race on it and no dishonorable on it.

Split the rewards also put the mini as the only reward for racing and Faction/Tokens on the Battle. Maybe add a nice emote for those who battle. Then people can choose what they want to play.

While I do enjoy making people cry about knockdown in the long run it would be nice to battle without the constant QQ in game from the Racers. I prefer to BATTLE!!!

Last edited by Tullzinski; Feb 03, 2009 at 03:22 PM // 15:22.. Reason: fixed typo
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Old Feb 03, 2009, 08:12 PM // 20:12   #33
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well, if the dishonorable feature were taken out, then the pros would resign alot more too, and it'd be that much harder for you to get a top 100 score. so really, does it make a difference?
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Old Feb 04, 2009, 05:29 AM // 05:29   #34
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Doesn't need a second thread, as it didn't need a first one. There are valid reasons for it having dishonorable, it's just a shame lag makes it a bad system.

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